AppDaemon Tutorial
Another Take on Automation
So given the importance of Automation, what should Automation allow us to do? I am a pragmatist at heart so I judge individual systems by the ease of accomplishing a few basic but representative tasks:
- Can the system respond to presence or absence of people?
- Can I turn a light on at Sunset +/- a certain amount of time?
- Can I arrive home in light or dark and have the lights figure out if they should be on or off?
- As I build my system out, can I get the individual pieces to co-operate and use and re-use (potentially complex) logic to make sure everything works smoothly?
- Is it open and expandable?
- Does it run locally without any reliance on the cloud?
In my opinion, Open Peer Power accomplishes the majority of these very well with a combination of Automations, Scripts and Templates, and its Restful API.
So why AppDaemon
? AppDaemon is not meant to replace Open Peer Power Automations and Scripts, rather complement them. For a lot of things, automations work well and can be very succinct. However, there is a class of more complex automations for which they become harder to use, and AppDaemon then comes into its own. It brings quite a few things to the table:
- New paradigm - some problems require a procedural and/or iterative approach, and
AppDaemon
Apps are a much more natural fit for this. Recent enhancements to Open Peer Power scripts and templates have made huge strides, but for the most complex scenarios, Apps can do things that Automations can’t - Ease of use - AppDaemon’s API is full of helper functions that make programming as easy and natural as possible. The functions and their operation are as “Pythonic” as possible, experienced Python programmers should feel right at home.
- Reuse - write a piece of code once and instantiate it as an app as many times as you need with different parameters e.g., a motion light program that you can use in 5 different places around your home. The code stays the same, you just dynamically add new instances of it in the configuration file
- Dynamic - AppDaemon has been designed from the start to enable the user to make changes without requiring a restart of Open Peer Power, thanks to its loose coupling. However, it is better than that - the user can make changes to code and AppDaemon will automatically reload the code, figure out which Apps were using it and restart them to use the new code with out the need to restart
AppDaemon
itself. It is also possible to change parameters for an individual or multiple apps and have them picked up dynamically, and for a final trick, removing or adding apps is also picked up dynamically. Testing cycles become a lot more efficient as a result. - Complex logic - Python’s If/Else constructs are clearer and easier to code for arbitrarily complex nested logic
- Durable variables and state - variables can be kept between events to keep track of things like the number of times a motion sensor has been activated, or how long it has been since a door opened
- All the power of Python - use any of Python’s libraries, create your own modules, share variables, refactor and re-use code, create a single app to do everything, or multiple apps for individual tasks - nothing is off limits!
It is in fact a testament to Open Peer Power’s open nature that a component like AppDaemon
can be integrated so neatly and closely that it acts in all ways like an extension of the system, not a second class citizen. Part of the strength of Open Peer Power’s underlying design is that it makes no assumptions whatever about what it is controlling or reacting to, or reporting state on. This is made achievable in part by the great flexibility of Python as a programming environment for Open Peer Power, and carrying that forward has enabled me to use the same philosophy for AppDaemon
- it took surprisingly little code to be able to respond to basic events and call services in a completely open ended manner - the bulk of the work after that was adding additional functions to make things that were already possible easier.
How it Works
The best way to show what AppDaemon does is through a few simple examples.
Sunrise/Sunset Lighting
Lets start with a simple App to turn a light on every night fifteen
minutes (900 seconds) before sunset and off every morning at sunrise.
Every App when first started will have its initialize()
function
called which gives it a chance to register a callback for AppDaemons’s
scheduler for a specific time. In this case we are using
run_at_sunrise()
and run_at_sunset()
to register 2 separate
callbacks. The named argument offset
is the number of seconds offset
from sunrise or sunset and can be negative or positive (it defaults to
zero). For complex intervals it can be convenient to use Python’s
datetime.timedelta
class for calculations. In the example below,
when sunrise or just before sunset occurs, the appropriate callback
function, sunrise_cb()
or before_sunset_cb()
is called which
then makes a call to Open Peer Power to turn the porch light on or off by
activating a scene. The variables args["on_scene"]
and
args["off_scene"]
are passed through from the configuration of this
particular App, and the same code could be reused to activate completely
different scenes in a different version of the App.
import appdaemon.plugins.opp.oppapi as opp
class OutsideLights(opp.Opp):
def initialize(self):
self.run_at_sunrise(self.sunrise_cb)
self.run_at_sunset(self.before_sunset_cb, offset=-900)
def sunrise_cb(self, kwargs):
self.turn_on(self.args["off_scene"])
def before_sunset_cb(self, kwargs):
self.turn_on(self.args["on_scene"])
This is also fairly easy to achieve with Open Peer Power automations, but we are just getting started.
Motion Light
Our next example is to turn on a light when motion is detected and it is dark, and turn it off after a period of time. This time, the initialize()
function registers a callback on a state change (of the motion sensor) rather than a specific time. We tell AppDaemon that we are only interested in state changes where the motion detector comes on by adding an additional parameter to the callback registration - new = "on"
. When the motion is detected, the callback function motion()
is called, and we check whether or not the sun has set using a built-in convenience function: sun_down()
. Next, we turn the light on with turn_on()
, then set a timer using run_in()
to turn the light off after 60 seconds, which is another call to the scheduler to execute in a set time from now, which results in AppDaemon
calling light_off()
60 seconds later using the turn_off()
call to actually turn the light off. This is still pretty simple in code terms:
import appdaemon.appapi as appapi
class FlashyMotionLights(appapi.AppDaemon):
def initialize(self):
self.listen_state(self.motion, "binary_sensor.drive", new="on")
def motion(self, entity, attribute, old, new, kwargs):
if self.sun_down():
self.turn_on("light.drive")
self.run_in(self.light_off, 60)
def light_off(self, kwargs):
self.turn_off("light.drive")
This is starting to get a little more complex in Open Peer Power automations requiring an Automation rule and two separate scripts.
Now lets extend this with a somewhat artificial example to show something that is simple in AppDaemon but very difficult if not impossible using automations. Lets warn someone inside the house that there has been motion outside by flashing a lamp on and off 10 times. We are reacting to the motion as before by turning on the light and setting a timer to turn it off again, but in addition, we set a 1 second timer to run flash_warning()
which when called, toggles the inside light and sets another timer to call itself a second later. To avoid re-triggering forever, it keeps a count of how many times it has been activated and bales out after 10 iterations.
import openpeerpower.appapi as appapi
class MotionLights(appapi.AppDaemon):
def initialize(self):
self.listen_state(self.motion, "binary_sensor.drive", new="on")
def motion(self, entity, attribute, old, new, kwargs):
if self.self.sun_down():
self.turn_on("light.drive")
self.run_in(self.light_off, 60)
self.flashcount = 0
self.run_in(self.flash_warning, 1)
def light_off(self, kwargs):
self.turn_off("light.drive")
def flash_warning(self, kwargs):
self.toggle("light.living_room")
self.flashcount += 1
if self.flashcount < 10:
self.run_in(self.flash_warning, 1)
Of course if I wanted to make this App or its predecessor reusable I would have provide parameters for the sensor, the light to activate on motion, the warning light and even the number of flashes and delay between flashes.
In addition, Apps can write to AppDaemon
’s logfiles, and there is a system of constraints that allows you to control when and under what circumstances Apps and callbacks are active to keep the logic clean and simple.
I have spent the last few weeks moving all of my (fairly complex) automations over to AppDaemon
and so far it is working very reliably.
Some people will maybe look at all of this and say “what use is this, I can already do all of this”, and that is fine, as I said this is an alternative not a replacement, but I am hopeful that for some users this will seem a more natural, powerful and nimble way of building potentially very complex automations.
If this has whet your appetite, feel free to give it a try.
Happy Automating!