In Open Peer Power 0.19 we introduced a new powerful feature: variables in scripts and automations. This makes it possible to adjust your condition and action based on the information of the trigger.
The trigger data made is available during template rendering as the trigger
variable.
automation 2:
trigger:
platform: mqtt
topic: /notify/+
action:
service_template: >
notify.{{ trigger.topic.split('/')[-1] }}
data_template:
message: '{{ trigger.payload }}'
automation 3:
trigger:
# Multiple entities for which you want to perform the same action.
- platform: state
entity_id:
- light.bedroom_closet
- light.kiddos_closet
- light.linen_closet
to: 'on'
# Trigger when someone leaves one of those lights on for 10 minutes.
for: '00:10:00'
action:
- service: light.turn_off
data_template:
# Turn off whichever entity triggered the automation.
entity_id: "{{ trigger.entity_id }}"
Important Template Rules
There are a few very important rules to remember when writing automation templates:
- You must use
data_template
in place of data
when using templates in the data
section of a service call.
- You must use
service_template
in place of service
when using templates in the service
section of a service call.
- You must surround single-line templates with double quotes (
"
) or single quotes ('
).
- It is advised that you prepare for undefined variables by using
if ... is not none
or the default
filter, or both.
- It is advised that when comparing numbers, you convert the number(s) to a
float
or an int
by using the respective filter.
- While the
float
and int
filters do allow a default fallback value if the conversion is unsuccessful, they do not provide the ability to catch undefined variables.
Remembering these simple rules will help save you from many headaches and endless hours of frustration when using automation templates.
It is possible to use data
and data_template
concurrently but be aware that data_template
will overwrite attributes that are provided in both.
Trigger State Object
Knowing how to access the state object of a trigger entity can be useful in automations. Here are a few ways to access the state
, numeric_state
and template
triggers:
trigger.from_state
will return the previous state object of the entity.
trigger.to_state
will return the new state object that triggered trigger.
states[trigger.to_state.domain][trigger.to_state.object_id]
will return the current state object of the entity.
Be aware that if you reference a trigger state object in an automation action, attempting to test that automation by calling the `automation.trigger` service or by clicking EXECUTE in the More Info box for the automation will not work. This is because the trigger state object doesn't exist in those contexts. One way to test automations like these is to manually change the state of the trigger entity at Developer Tools > States.
Available Trigger Data
The following tables show the available trigger data per platform.
Event
Template variable |
Data |
trigger.platform |
Hardcoded: event . |
trigger.event |
Event object that matched. |
trigger.event.data |
Optional data |
MQTT
Template variable |
Data |
trigger.platform |
Hardcoded: mqtt . |
trigger.topic |
Topic that received payload. |
trigger.payload |
Payload. |
trigger.payload_json |
Dictonary of the JSON parsed payload. |
trigger.qos |
QOS of payload. |
Numeric State
Template variable |
Data |
trigger.platform |
Hardcoded: numeric_state |
trigger.entity_id |
Entity ID that we observe. |
trigger.below |
The below threshold, if any. |
trigger.above |
The above threshold, if any. |
trigger.from_state |
The previous state object of the entity. |
trigger.to_state |
The new state object that triggered trigger. |
trigger.for |
Timedelta object how long state has met above/below criteria, if any. |
State
Template variable |
Data |
trigger.platform |
Hardcoded: state |
trigger.entity_id |
Entity ID that we observe. |
trigger.from_state |
The previous state object of the entity. |
trigger.to_state |
The new state object that triggered trigger. |
trigger.for |
Timedelta object how long state has been to state, if any. |
Sun
Template variable |
Data |
trigger.platform |
Hardcoded: sun |
trigger.event |
The event that just happened: sunset or sunrise . |
trigger.offset |
Timedelta object with offset to the event, if any. |
Template
Template variable |
Data |
trigger.platform |
Hardcoded: template |
trigger.entity_id |
Entity ID that caused change. |
trigger.from_state |
Previous state object of entity that caused change. |
trigger.to_state |
New state object of entity that caused template to change. |
trigger.for |
Timedelta object how long state has been to state, if any. |
Time
Template variable |
Data |
trigger.platform |
Hardcoded: time |
trigger.now |
DateTime object that triggered the time trigger. |
Time Pattern
Template variable |
Data |
trigger.platform |
Hardcoded: time_pattern |
trigger.now |
DateTime object that triggered the time_pattern trigger. |
Webhook
Template variable |
Data |
trigger.platform |
Hardcoded: webhook |
trigger.webhook_id |
The webhook ID that was triggered. |
trigger.json |
The JSON data of the request (if it had a JSON content type). |
trigger.data |
The form data of the request (if it had a form data content type). |
Zone
Template variable |
Data |
trigger.platform |
Hardcoded: zone |
trigger.entity_id |
Entity ID that we are observing. |
trigger.from_state |
Previous state object of the entity. |
trigger.to_state |
New state object of the entity. |
trigger.zone |
State object of zone |
trigger.event |
Event that trigger observed: enter or leave . |